[地图] DOTA6.61c正式版下载

2009年8月7日 | 分类: DOTA快报 | 标签: ,

URL:http://ftp.replays.net/map/dota/DotA%20Allstars%20v6.61c%20cn.rar
http://getdota.gamesproject.net/chi/DotA%20Allstars%20v6.61c.w3x
http://ngepress.com/download/dota/chi/DotA%20Allstars%20v6.61c.w3x
================================================
6.61版本改动说明:
http://bbs.replays.net/showtopic-1729059.aspx

6.61c改动说明:
*增加对魔兽1.24版本的支持,同时支持1.20、1.23版本。

6.61b改动说明:
*修正了部分bug。

6.61改动说明
物品
*削弱压制之刃近战加成36%—–>32%
*压制之刃砍树冷却时间下降20–>15
* 支配头盔:被驯服的单位现在拥有抗性皮肤技能,降低负面效果的持续时间(就和英雄一样)
*大炮倍击2.2倍增加为2.4倍

英雄
*蚂蚁的技能侦查者替换为洞察虫群,召唤物变为洞察甲虫,甲虫可以钻地来达到隐形,甲虫免疫魔法,并且拥有自爆技能,自爆后沉默附近的单位3秒,并且造成20点每秒的伤害
*加强美杜莎的秘术异蛇,伤害60/100/140/180–>80/120/160/200冷却12–>11
*夜魔的智力成长1.25—>1.6
*巫医初始智力19—>24
*幽鬼的幽鬼之刃冷却时间下降25—>16
*加强沉默术士,被沉默术士的光环所笼罩的敌方英雄死去后会被偷取一点智力(即偷取智力不需要沉默术士亲自杀人)并且增加范围700–>900
*削弱Razor的智力成长2.2—>1.8
*削弱蝙蝠骑士的力量成长2.5–>2.0
*大幅度增加虚空假面的初始力量17—>23
*增强骷髅射手的扫射20%/40%/60%/80% –>50%/60%/70%/80%
*增强骷髅射手的灼热之箭的伤害10/20/30/40–>20/30/40/50
*降低美杜莎技能石化凝视的冷却时间70–>35
*增强地卜师的地之突袭伤害4/8/12/16 –>5/10/15/20
*增强矮人狙击手的瞄准距离55/110/165/220 –>65/130/195/260
*降低先知的技能发芽的冷却时间11–>11/10/9/8
*降低半人马技能双刃剑的冷却时间25–>12
*增加复仇之魂的初始敏捷22 –> 27
*略微增加暗影萨满的大招在神杖加持下的数量10–>11
*重做沉默术士的静默诅咒伤害固定为50HP+25MANA每秒,升级增加持续时间,每级持续时间为2/4/6/8秒
*削弱牛头人酋长的自然秩序25%/50%/75%/100%—>20%/40%/60%/80%
*增加牛头人酋长的移动速度305—->310
*削弱牛头人酋长的力量成长2.7—->2.3
*平衡了痛苦女王的超声冲击波持有神杖加持后的CD 110秒—>120/100/80
*增强熊猫酒仙醉拳1.8倍倍击—->2倍倍击
*削弱屠夫被神杖加持后的肢解吸收的生命值变少 固定伤害+1*力量—>固定伤害+0.75*力量
*降低食人魔法师多重施法30%2x/45%2x+22.5%3x/60%2x+30%3x+15%4x ->25%2x/40%2x+20%3x/50%2x+25%3x+12.5%4x
*现在使用半人猛犸的ult 会把敌人准确地放置在你面前而不是在周围
*树精守卫:*如果你(树精)处于 自然伪装 的隐身状态,那么如果你对队友使用隐型,不会打破你自身的隐形效果。
*小幅度提升 森林之眼 的施法范围(+25)以及修正一些bug

########
## Bugs ##
########

* Fixed natural regeneration on rax
*改正兵营回血不正常的bug。
* Fixed an area where you could get stuck using TP scroll on the minimap.
*修正某处可能会导致你点击小地图TP而导致卡住的地形。
* Fixed -ns mode
*修正-ns 模式
* Fixed a chance for duplicate heroes in -CD
*修正一个在-CD模式下可能复制英雄的bug

* Batrider: Fixed Radiance from triggering Sticky Napalm
*蝙蝠骑士:辉耀将不能再触发燃油!
* Medusa: Fixed Splitshot triggering Essense Aura
*美杜莎:修正多重射击会触发精华光环的bug
* Razor: Fixed an error in the damage calculation method for Plasma Field that caused it to be slightly off sometimes
*电魂:修正一个计算离子场伤害时可能出现的错误。
* Rooftrellen: Slightly increased Eyes in the Forest cast range (+25) to fix some order issue bugs
*树精守卫:轻微增加树眼的施放距离(+25)和修正一些bug。
* Rooftrellen: Fixed Living Armor not regenerating structures properly
*修正树甲不能修复建筑的问题
* Tauren Chieftan: Fixed bug with Natural Order sometimes instantly killing Forged Spirit summoned units
*牛头人酋长:修正一个自然之序秒杀火元素(卡尔)的bug。

* Aghanim’s: Fixed minor incorrect sell value on some versions of the item
*蓝杖:修正某些情况下的售价问题。
* Khadgar’s Pipe of Insight: No longer places the buff on units that already have it
*卡佳之洞察长笛:buff不能叠加。
* Bottle: Usage no longer removes Curse of the Silent.
*空瓶:使用空瓶不会移除沉默诅咒。
* Linken Sphere: Fixed to properly block Mana Void and Nasal Goo
*林肯法球:现在能正确地格挡法力虚空 (敌法)和鼻涕(刚背)
* Poor Man’s Shield: Fixed bug with -swap
* Quelling Blade: Fixed bug with -swap
*穷人盾,压制之刃:现在不能通过-swap来获得更高的效果。
* Quelling Blade: Fixed triggering Curse of the Silent
*压制之刃:修正一个触发沉默诅咒的bug。
* Rune: Fixed Regeneration sometimes not being removed when you are full if you use bottle at the same time
*符:修正一个bug——当你满血魔并在使用瓶子时,你有一定几率捡起回复符并且buff不会马上消失(译注:正常情况满血魔拣回复符,buff会马上消失)
* Rune: Fixed Double Damage visual effect to properly show when the user is using low graphics mode
*修正一个当玩家用低画质显示时 双倍神符 的显示问题。

####################
## Gameplay & Cosmetics ##
####################

* Removed the int/agi/str distribution in -CD. It is now like RD in its hero distribution.
* Bottle: Now autorefills at fountain if it isn’t fully used (2975)
* Reduced FPS drops when using Shiva’s Guard and Plasma Field with some custom import files (PGRu-Unexpect3D)
* Sound Effects: Removed the “Allied hero has fallen” (heavily requested for removal due to annoyances)

* Invoker: Added a new Icon for Sun Strike (5312)
* Juggernaut: You no longer lose control while using Omnislash. You can use items like Dagger while Omnislashing (4938)
* Slardar: Added a new icon for his Bash (3587)
* Tidehunter: Added a new Anchor Smash visual effect (4393)
* Gem of Truesight: Changed hotkey from T to I to help against some common misbuys
* Increased the transparency a little more for the Circle Of Powers that aren’t yours.
* Fixed -SP moving your camera away from taverns
* Fixed various minor inconcistences between sentinel and scourge units/buildings
* Fixed some very minor inconsistencies with acquire ranges on some heroes
* Observer Board colors now alternate between white and grey to make it a little more readable

Old Watcher’s:
==============
Cooldown: 30/20/10/5 seconds
Movement Speed: 522
HP: 1
Bounty: 10-13
Vision: 1400/1400
Invisible

Urna Swarm:
============
Summons scarabs from corpses. The Scarab can burrow and become invisible.
While it is unburrowed, it is visible to the enemy and has an Infestation
ability. Has collision when unburrowed.
Magic Immune.

Cooldown: 14/11/8/5
Movement Speed: 450
HP: 200
Armor: 6
Bounty: 26-38
Burrowed Vision: 400/400
Normal Vision: 1400/1400

Infestation: Can suicide to Silence enemy units 275 aoe around it for 3 seconds and deal 20 damage per second (non-stacking).

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